Finish the maze without new loop paths or closed chambers. Local fills in the remaining edges cell-by-cell for an even, branchy texture. Burrow tunnels one long, winding corridor at a time, giving fewer junctions and longer runs. (In Build mode these become Local and Fence.)
Lattice
The grid your maze is carved from. Type sets the tiling: Square, Triangular, or Hexagonal cells. Columns and Rows set how many cells wide and tall it is. Changing any of these builds a fresh empty lattice.
8
8
Mode
How dragging on the canvas edits the maze. Cut paths starts from a solid block and opens corridors where you drag. Build walls starts from an open field and raises walls along your drag. Switch any time. Switching resets the maze.
Rules
How strict the maze is. No loops keeps a perfect maze: exactly one route between any two cells. Allow loops permits cycles, so some cells have several routes. Allow gaps allows the creation of caverns of arbitrary sizes. Either way the outer edge keeps at most two openings: your entrance and exit. In build mode, Chambers allows you to create inaccessible spaces.
No loopsAllow loopsAllow gaps
Makeup
Show solution traces the route from entrance to exit. Thickness scales the wall and solution line widths. Corners rounds turns (Radius) and eases how sharply lines curve (Tension).
Thickness
Walls1.0×
Solution1.0×
Corners
Radius0%
Tension100%
Color
Paint toggles colour fill on the cells. Luminance, Hue, and Saturation each colour the maze independently: progress ramps the value along the journey from entrance to exit, digress ramps it by how far a cell strays from the solution, and constant holds one value everywhere. The two sliders set the start and end of the ramp. Walls, Solution, and Background pick base colours.
Luminance
50%
0%
Hue
360°
200°
Saturation
100%
100%
Walls
Solution
Background
Repair
Fix one edge at a time: the tool complements the current mode. In Cut paths mode you get Place wall: click an opening to seal it back up. In Build walls mode you get Remove wall: click a wall to open it. Handy for touching up a single spot without redrawing.
Download Image
Save the current maze as a vector (PDF/SVG, crisp at any size) or a raster PNG. The export matches exactly what you see, including makeup colours and the solution if shown.